Mr Kidd
Center for Advanced Studies Gallente Federation
430
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Posted - 2012.03.21 13:52:00 -
[2] - Quote
Vertigo Ren wrote:Krixtal Icefluxor wrote:Ocih wrote:Mr Kidd wrote:Dyniss wrote:Mining is still very worthwhile as getting ships through mining and industry is way cheaper the just outright buying them "way cheaper".....hmm, then how come when I go to produce a T3, it costs more to make it than to buy it on the market? Not just T3, Kid. Math off any ship or module in EVE. It's not even strategic sales where you sell the ship at cost and bleed them on the modules. Everything in the game is priced below its mineral value. Manufacturing in EVE is bankrupt. Sell the minerals, you make more ISK. I've said this over a YEAR about T2 ship production, and I always get hooted down. Glad someone else has seen the light. I must be selling the wrong t2 ships and t2 modules then...
Well, that depends on a couple of overall factors. I can really only speak about T3 production since it's the only production that I've examined in depth. My information is now old since the market was so bad then I've not had any reason to believe it would improve significantly.
The first factor is uncertainty of reverse engineering. When 3/4's of the subsystems you can reverse engineer are unprofitable then you only have a 25% chance of rev-enging the one profitable sub. So, you have to increase its expense of rev-enging by 3/4.
The second factor is failure to rev-eng rate. Depending on skill you have a 30% - 50% (maybe higher, I can't remember) failure rate. This can also be renamed "waste". You're losing about 15 - 50mil per failure to rev-eng, sometimes more.
When you factor in factors 1 & 2, most all subs and hulls are in the red when compared to their component prices.
Factor number 3 is cost of resources. Do you consider the resources you gather free? If you do, then you will realize significant profit. If, on the other hand, you consider those resources to have a value...say market value, then you're better off selling the components on the market. Because if you factor in their costs at market value, most all subsystems and hulls are not profitable when measured against component value. Effectively, by considering resources free, you're lowering your own profitability in terms of isk per hour.
When I observed this phenomenon after many hours of research, I had no reason to believe any of the other sectors of production behaved in a more reasonable fashion. And from what's being pointed out in this thread is true, other sectors do indeed suffer this phenomenon.
As I've also seen elsewhere in the forums, many ships sell for close to their mineral value. This begs the question: Is time invested to produce those ships worth the effort? Or would one be more profitable to continue mining ore and cut out production and the time it requires to assemble all resources, components and production? IDK. But, if confirmed, it would be another indicator for why the OP's observations might be correct, that miners are becoming a rare breed, at least the live ones.
The phenomenon is mostly due to 1) bots, 2) over-competition, 3) uninformed manufacturers.
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